godot-cpp-utils
A collection of utility classes, functions and macros for use with Godot and GDExtension.
utils::SpawnPoint3D Class Reference

A location in the game world that the player can spawn at. More...

#include <spawn_point.hpp>

+ Inheritance diagram for utils::SpawnPoint3D:

Detailed Description

A location in the game world that the player can spawn at.

Registers and de-registers itself with the GameRoot3D to enable/disable this spawnpoint.


The documentation for this class was generated from the following files: